About Project
My team and I conceptualized Harmonize, a Music-learning gamified app designed to deliver an engaging and immersive experience while learning music. As part of the project, I developed a high-fidelity prototype using Figma, showcasing the app's design, functionality, and user interface. Collaborating with two classmates, we researched music-learning apps, gaming-learning apps, and user preferences to inform our design decisions.
While I focused on the design aspects, my group members played a crucial role in the research. The project highlights my skills in creating intuitive, visually appealing prototypes and my ability to collaborate effectively within a team to bring ideas to life. A detailed slide deck was created to document our research and design process, emphasizing the thoughtful approach we took to conceptualize this app.
Background
Harmonize was developed as part of a group project to explore innovative ways to connect music education and career development. The concept originated from research into gaps in traditional music learning and a desire to make skill-building more engaging and accessible. We envisioned an app that would not only gamify learning for singers and musicians but also provide networking opportunities and exclusive insights from industry professionals.
Drawing inspiration from successful music platforms and gamification techniques, the project emphasized creating a comprehensive experience for users—balancing skill development with social and career-oriented features. The design process included extensive brainstorming and collaboration, resulting in a detailed prototype that highlighted our creative approach to solving real-world challenges in music education.
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